Before you begin
Using the Built-in iSight Camera 42. Using External Video Support 71. Plug the Apple USB Modem into a USB port on the MacBook Pro, and then connect a phone cord. First and foremost, this hub worked for my wife - she was able to charge her MacBook and connect an external hard drive for Time Machine backups and connect her iPad Pro to sync and backup. We also have a DSLR camera and the card reader worked fine as well - the only port she tried but didn't really use routinely was the HDMI port.
Macbook Pro Camera Not Working
You can resolve many display issues by updating the software on your Apple devices, cables, and adapters. If you can see an image on your screen, check for software updates using the Mac App Store:
- Connect your external display and any Apple video cables or adapters that you use with it.
- From the Apple menu, choose App Store.
- Click the Updates button in the App Store window.
- Install any macOS or firmware updates that are listed.
If you're using a display, hub, extender, or adapter not made by Apple, check with the manufacturer for any updates that might be available.
If you're trying to connect a 4K display or Ultra HD TV with your Mac, make sure your computer meets the requirements for using these external displays.
If your software and firmware are up to date, or if you can't see the image on your screen, try the steps below for your specific issue.
If the display image is blank or unusable
Try these steps if you don't see an image on your display. These steps can also help if the image on your screen repeatedly turns on and off (flickers), if horizontal lines appear (snow), or if the image is distorted (torn or scrambled).
These steps likely won't help if the issue is only happening in one app. If you see similar issues in only one window or app, check with the app's developer for updates or more help.
Check connections
Check the connections to your Mac and external displays:
- If you're using an Apple notebook, try connecting its power adapter.
- Make sure the external display's power cable is securely connected and that your display is turned on.
- If you're using a Mac Pro (Late 2013) make sure your displays are connected to the right ports.
- If you're using a display hub, switchbox, or 'KVM,' try connecting your display's video cable directly to your Mac instead.
- Disconnect the video cable where it plugs into your Mac, then plug it back in to reseat the connection.
- If you're using a video adapter, unplug the video adapter from your Mac, then plug it back in to reseat the connection.
- If you're using more than one video adapter to connect your display (the adapters are 'chained' together), try connecting the display using only one adapter if possible. Some video adapters can't be connected together. For example, a mini DisplayPort to DVI adapter can't be connected to a DVI to HDMI adapter.
- If your display has more than one video connection, see if using another connection on the display works. If possible, check to see if using a different display or a different adapter works.
- Try using a different cable that you know is in working order. Check with the display's manufacturer to make sure you're using the cable they recommend.
- Restart the Mac with the display connected.
Detect your display
If you're using an external display, sleep and wake your Mac to make it check for connected displays:
- Press the power button on your computer to put it to sleep, or choose Apple menu > Sleep.
- Wait a few moments, then press a key on your keyboard or click your mouse or trackpad to wake your Mac.
If you're using more than one display, and you can see the image on one of the displays, you can also use Displays preferences to check for connected displays.
Adjust video settings
If there's no image on your display, try adjusting your display's brightness or contrast. If there's still no image, or the image appears torn or scrambled, try selecting a different video resolution in System Preferences.
How can i take a screenshot. Adjust brightness
- If you're using an Apple Display, press the increase brightness key on your Apple keyboard. To adjust the brightness of a secondary display, press Control-F2.
- If you're using a display that's not made by Apple, check the documentation that came with your display to see if it includes built-in controls for adjusting its brightness or contrast.
Change your display resolution
- From the Apple menu, choose System Preferences.
- Click the Displays icon.
- Click Default for display. If you see more than one resolution listed, choose a resolution and refresh rate. If the display turns off when you change resolutions, press the escape key to undo the change.
If you can't change the resolution of your display because you can't see an image, restart your Mac in safe mode to reset the display resolution to defaults.
If starting in safe mode doesn't resolve the issue, reset your Mac's NVRAM and SMC to reset the video ports on your Mac to their defaults.
Check for third-party display software
If your display works only when your Mac is started in safe mode, and you have display-related software installed, check with the software's developer for updates, or try temporarily uninstalling it.
If an image appears fuzzy or blurry
![Video Video](https://images.idgesg.net/images/article/2020/03/iphone-webcam-100837174-large.jpg)
If images or text on your display appear pixelated or blurry, check these things.
Check your display resolution
Make sure your display resolution in System Preferences is set to its default. If you're using a resolution that's scaled, the image might be magnified to fit the display. This can cause the image to look blurry in some apps.
- From the Apple menu, choose System Preferences.
- Click the Displays icon.
- Select Default for display.
If you use a monitor or an HDTV connected with an HDMI cable, you might see a difference in video quality if your display is set to television mode. Check your display for a 'monitor mode' setting to get the best video quality.
Retina displays
If an app you're using appears low resolution on your Retina display, check to see if an update to the app is available. Most apps have been updated to use the higher pixel densities of Retina displays.
Lower-resolution images on some web pages might also appear 'softer' when viewed on a Retina display. This is because Retina displays have a higher pixel density and not all websites use Retina-ready images.
For example, the images below look different when viewed on a Retina display, but the same on a non-Retina display. This happens because the Retina-ready image has a higher pixel density:
If you see contrast or color issues
If your entire display image seems too dark or too bright, you can adjust the brightness and contrast from the Displays pane of System Preferences, or by using your display's built-in controls.
Adjust brightness and contrast
To adjust the brightness of your Apple display, press the brightness key or F2 key on your keyboard. You can also use the brightness adjustment for each connected display in System Preferences > Displays.
Displays not made by Apple sometimes have brightness and color adjustments built into the display. Check the documentation for your display to see if it includes built-in controls.
When you connect a display, projector, or HDTV using an HDMI cable, you might see a difference in video quality if your display is set to television mode. Check your device for a 'monitor mode' setting to achieve the best video quality.
Buy 3d software. You can also calibrate each display from the Color tab of Displays preferences to get the best color and brightness from your display.
If you see bright or dark pixels
If individual pixels on your display seem too bright or too dark, see these articles for more help:
Connecting displays with Thunderbolt 3 (USB-C)
The Apple Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter connects Mac models with Thunderbolt 3 (USB-C) ports to older devices that use Thunderbolt (10Gbps) or Thunderbolt 2 (20Gbps). For example, this is the adapter that you should use to connect your MacBook Pro to an Apple Thunderbolt Display or a third-party Thunderbolt 2 storage device.
This adapter doesn't support connections to Mini DisplayPort displays, including the following Apple adapters and displays:
- Apple Mini DisplayPort to Dual-Link DVI Adapter
- Apple Mini DisplayPort to DVI Adapter
- Apple Mini DisplayPort to VGA Adapter
- Apple LED Cinema Display
If you're using the Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter to connect to a compatible display and the display doesn't show an image, try unplugging the adapter and plugging it back in.
Get more help
If you've tried these steps and your display still isn't working, contact Apple Support to get more help.
Diagnostic fees may apply for issues not covered under warranty or the AppleCare Protection Plan (APP).
Connect External Video Camera To Macbook Pro Through Hdmi
'Using an External GPU via Thunderbolt on a MacBook ProMy plan was to attempt to run an external Graphics Card (GPU) via the Thunderbolt port of my MacBook Pro 13' (Retina, Late 2012) and see see if I could improve on the poor performance of the built-in Intel 4000 GPU (included in my Macbook Pro's 2.5GHz i5 processor).
The theory is as follows, GPU's are typically connected via PCIe ports and since there are several manufacturers that provide Thunderbolt to PCIe expansion chassis for MacOS, physically connecting a GPU to a Thunderbolt equipped Macintosh is easy. However, there is a catch; as delivered MacOS doesn't support or recognize a GPU connected to an external PCIe chassis via Thunderbolt.
Conducting some pre-purchase research on the internet was not encouraging since most of the opinions confirmed that MacOS will not drive displays over Thunderbolt and even if it would, since the PCIe bus is so much faster than Thunderbolt, a GPU will be continuously constrained by the bandwidth of the Thunderbolt interface. There were also a few articles by people that had successfully enabled video cards over Thunderbolt.
Due to the increasing popularity of Thunderbolt accessories, the price of PCIe Thunderbolt docks has dropped to the point where I was prepared to take the plunge and buy an AKiTiO 'Thunder2 PCIe Box' to connect to my MacBook Pro (Retina, 13, Late 2012). This particular AKiTiO box supports a single half length PCIe card and supplies 25W of bus power (as per the PCIe specification).
Since my Macbook is fitted with a Thunderbolt 1 interface and the AKiTiO chassis has a Thunderbolt 2 interface (2x the transfer rate of Thunderbolt 1), my chosen combination will have the Thunderbolt 1 port on the MacBook Pro as the speed limiting bottleneck, however I still wanted to see what performance could be possible.
Half length GPU's are much rarer than full length ones which tends to limit the available choice, notwithstanding since MacOS 10.10 natively supports NVIDIA cards, I acquired a cheap Gigabyte GT 740 GPU (with 2 gig of ram), and a 600w AT (ATX?) Power supply to power the GPU (actually the GPU would have also been fine with a much less powerful power supply).
(See 'Troubleshooting' notes below for general info on external power supply, jumpering and cables.)
(See 'Troubleshooting' notes below for general info on external power supply, jumpering and cables.)
I then followed the excellent instructions found on www.journaldulapin.com/2013/08/24/a-thunderbolt-gpu-on-a-mac-how-to. In addition to the guide, I used 'Nano' contained within the MacOS terminal to actually perform the editing of the files and I also needed to issue the command 'sudo kextcache -system-caches' to actually get the MacOS to boot and recognise the revised kext files. (and check permissions after editing.) With these tasks complete, I rebooted my MacBook with the GPU connected via Thunderbolt, startup was normal on the MacBook and the external screen remained blank. Once the log-on screen was completed, the external screen came to life and I was running two screens. NB I have successfully run this modification on pretty much all versions of MacOS 10.10 (up to 10.10.5 at the time of writing).
'About this Mac' reported the two screens and also identified the Intel GPU for the MacBook Screen and the NVIDIA Card for the external display.
Interestingly the 'System Information' correctly identifies the GPU and screens under 'Graphics and Displays', but is unable to identify the NVIDIA card under PCI. (Because it's used via Thunderbolt?)
How does it perform, in short - very well.
I ran two benchmark tests, firstly the FurMark test from Geeks3D GPU Test, this reported 8fps for the Intel HD4000 GPU and 19fps on the NVIDIA GT 740.
I also ran Cinebench R15, this test generated much more interesting results, since under Cinebench the same GPU operated both screens, that is if I set the MacBook to run its built-in screen as the main display then Cinebench rendered using the Intel HD 4000 GPU on both displays, however if I started the application with the external screen connected to the Thunderbolt port as the main screen, then Cinebench would use the NVIDIA GT 740 to render on both screens. (? I'd think the internal display only uses the internal graphics, as that's the only connection it has. The 740's output is only connected to the external display. Unless it's using the 740 for rendering and passing that data to the Intel 4000's shared vram onboard memory? Like a 2013 Mac Pro uses the 2nd GPU for rendering/computations.)
This was a surprise, as all of my prior research had suggested that MacOS was incapable of using an external Thunderbolt GPU to render on the built-in MacBook Screen (only an Apple supplied discrete GPU such as the one fitted to the MacBook Pro 15' was capable of displaying on internal screen)
For Cinebench the following was observed:
- Intel HD 4000 GPU: MacBook Screen 15.25fps : External Screen 14.47fps
- NVIDIA GT 740 (T'Bolt): MacBook Screen 40.32fps : External Screen 43.73fps.
Following loading of the NVIDIA 'Web Driver' (and re-modifying the kext files since they were reset), I ran Cinebench again and now 48.32fps was returned on the external screen and 41.34fps on the MacBook screen. so the NVIDIA driver is worth about 10% more speed on an external display for this test, however it had no real effect on the internal display. Clearly there is some additional overhead needed to pass a signal back along the Thunderbolt connection to the built-un display after it has been rendered by the external GPU.
(FYI: Nvidia web drivers are specific to OS X version/build numbers (and build numbers change when applying OS X security updates, which means another Nvidia driver update is required). I try to keep links to the latest (non-beta) drivers and CUDA posted at Nvidia's website for OS X 10.9.5 and later on the Video topics page. As noted above however, they will need to be modified for cards used in a Thunderbolt case. (Updates appear first in Nvidia Web Driver Prefs before they post a D/L page.)
BTW: Resetting the Mac's nvram will clear Nvidia Web driver setting and revert to the standard OS X driver, which doesn't support some PC Nvidia card models. (For instance as of this post date (fall 2015), the Nvidia GTX 780Ti and Titan Black require the Nvidia Web drivers *and* OS X 10.9.2 or later. The Nvidia GTX 750Ti, GTX950/960/970/980/980 Ti and Titan X require OS X Yosemite or later *and* the Nvidia web drivers.) I don't use OS X 10.11 El Capitan but I suspect these driver edits/mods will not work with 'System Integrity Protection' enabled.)
(FYI: Nvidia web drivers are specific to OS X version/build numbers (and build numbers change when applying OS X security updates, which means another Nvidia driver update is required). I try to keep links to the latest (non-beta) drivers and CUDA posted at Nvidia's website for OS X 10.9.5 and later on the Video topics page. As noted above however, they will need to be modified for cards used in a Thunderbolt case. (Updates appear first in Nvidia Web Driver Prefs before they post a D/L page.)
BTW: Resetting the Mac's nvram will clear Nvidia Web driver setting and revert to the standard OS X driver, which doesn't support some PC Nvidia card models. (For instance as of this post date (fall 2015), the Nvidia GTX 780Ti and Titan Black require the Nvidia Web drivers *and* OS X 10.9.2 or later. The Nvidia GTX 750Ti, GTX950/960/970/980/980 Ti and Titan X require OS X Yosemite or later *and* the Nvidia web drivers.) I don't use OS X 10.11 El Capitan but I suspect these driver edits/mods will not work with 'System Integrity Protection' enabled.)
Based on the benchmark tests, the NVIDIA GT 740 over Thunderbolt 1 offers over double (and almost triple) the performance of the Intel HD 4000 GPU, and you also get CUDA enabled with the GT 740.
Regardless of the selected GPU or screen, Cinebench returned the same CPU performance index. (GPU not used for that test.)
While I don't generally play games, I own a copy of Deus Ex - Macintosh Edition (not steam) and I also purchased a copy of Bioshock Infinity to see how the system would perform in this environment. In both cases I had the GPU connected to a HD TV and set the game to 1920 x 1080 resolution and standard quality settings. Deus Ex comfortably ran at a average of 55 - 60 fps and Bioshock made 25 - 30 fps. Increasing Bioshock to high quality settings has the frame count remain at about 25 - 30 fps. Both game exhibited some vertical sync issues (resulting in some screen tearing when panning the view)
A faster GPU would no doubt work better, and with modifications to the AKiTiO enclosure, a full length GPU card could be accommodated.
The GT 740 does not appear to be limited by the Thunderbolt 1 interface speed, however this is not a particularly fast GPU and maybe a faster card would show limitations to the Thunderbolt 1 standard. Recent Macintoshes have the faster Thunderbolt 2 ports and will be less affected.
Notwithstanding this simple and relatively cheap peripheral has effectively extended the life of my MacBook Pro and also made it more flexible. If Apple improves the Mac mini specification (bring back the Quad Core i7 option please) I think that the combination of its Thunderbolt 2 ports and the external GPU will make quite powerful and cheap alternative to a desktop Macintosh (which was my original motivation for this experiment).
![Camera Camera](https://ksr-ugc.imgix.net/assets/017/926/576/7f32195479027910f398822fb99a16f2_original.jpg?ixlib=rb-2.1.0&w=680&fit=max&v=1502797368&auto=format&gif-q=50&q=92&s=da36bc4b913100460a759e5ff6e6a1d4)
A final word of warning, MacOS needs to be hacked for the card to be recognised and while Thunderbolt is a hot-pluggable standard, unplugging the Thunderbolt box with a GPU while the mac is running causes a Kernel Panic that requires a restart to clear.
-Andrew'
-Andrew'